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The incredible sequel to sci-fi thriller Warcross by bestselling author Marie Lu.

For the millions who log in every day, Warcross isn't just a game - it's a way of life. And teenage hacker Emika Chen has found herself caught up in a conflict that could change the world.

Warcross creator, Hideo Tanaka, wants to use to the game to control peoples' thoughts and feelings, effectively ending free will - Zero, a mysterious (and dangerous) hacker, wants to stop him.

Now Emika must decide who she will fight for. The game is on . . .

From #1 New York Times bestselling author Marie Lu

Formats & editions

  • Trade Paperback

    9780241342435

    September 17, 2018

    Puffin

    352 pages

    RRP $22.99

    Online retailers

    • Abbey's Bookshop
    • Amazon
    • Angus & Robertson Bookworld
    • Booktopia
    • Boomerang Books
    • Collins Booksellers
    • Dymocks
    • Books Kinokuniya
    • The Nile
    • QBD
    • Readings
    • Robinsons Bookshop
    Or

    Find your local bookstore at booksellers.org.au

  • Hardback

    9780241342428

    October 18, 2018

    Puffin

    352 pages

    RRP $27.99

    Online retailers

    • Abbey's Bookshop
    • Amazon
    • Angus & Robertson Bookworld
    • Booktopia
    • Boomerang Books
    • Collins Booksellers
    • Dymocks
    • Books Kinokuniya
    • The Nile
    • QBD
    • Readings
    • Robinsons Bookshop
    Or

    Find your local bookstore at booksellers.org.au

  • Wildcard (Warcross 2)
    Marie Lu

    EBook

    9780241342459

    October 4, 2018

    Penguin eBooks

    Online retailers

    • iBooks
    • Amazon Kindle
    • Booktopia
    • eBooks
    • Google Play
    • Kobo
  • Wildcard (Warcross 2)
    Marie Lu

    Paperback

    9780241342442

    June 4, 2019

    Puffin

    RRP $17.99

    Online retailers

    • Abbey's Bookshop
    • Amazon
    • Angus & Robertson Bookworld
    • Booktopia
    • Boomerang Books
    • Collins Booksellers
    • Dymocks
    • Books Kinokuniya
    • The Nile
    • QBD
    • Readings
    • Robinsons Bookshop
    Or

    Find your local bookstore at booksellers.org.au

Extract

Eight Days until the Warcross Closing Ceremony  
 
Someone is watching me.

I can feel it—the eerie sensation of being followed, an invisible gaze locked on my back. It prickles my skin, and as I make my way through Tokyo’s rain-soaked streets to meet up with the Phoenix Riders, I keep looking over my shoulder. People hurry by in a steady stream of colorful umbrellas and business suits, heels and oversize coats. I can’t stop imagining their downcast faces all turned in my direction, no matter which way I go.

Maybe it’s the paranoia that comes with years of being a bounty hunter. You’re on a crowded street, I tell myself. No one’s following you.

It’s been three days since Hideo’s algorithm was triggered. Technically, the world should now be the safest it’s ever been. Every single person who has used the new Henka Games contact lenses—even just once—should now be completely under Hideo’s control, rendered unable to break the law or harm another person.
Only the few who still use the beta lenses, like me, are unaffected.

So, in theory, I shouldn’t be worried about someone following me. The algorithm won’t let them do anything to hurt me.

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